v 1.0|RUNthegame
2D side-scrolling platformer
RUN is a 2D side-scrolling platformer that's simple, punishing, and addictive. It was developed by RUNthegame. This action-packed indie release features minimalist controls and unforgiving gameplay, accompanied by a thrilling soundtrack.
Look for new patternsThe game's mechanics are very simple. You must run forward to escape the mysterious darkness that follows you. You'll unlock new patterns that are more difficult (and potentially deadly) as you make your way through random-generated levels.
Simple interfaceThis title has a very basic user interface. There is no tutorial or instruction, and you can only run, jump, and run. You'll learn the commands and patterns by repetition. You can also use the controllers in the game.
Never-ending levelsEach time you load up a level you will get a random layout that is based on your last unlock pattern. This rogue-like element adds a lot of replay value to the game. It isn't quite procedurally-generated, though, with layouts showing only basic variations.
Insurmountable difficultyRUN is a roguelite platformer that is quite punishing. It's not unlike the games that inspired it like Celeste, Super Mario Bros and Dead Cells. Prepare to die repeatedly. It's not for the faint-hearted. This will keep you coming back time and time again for more. It makes each new pattern satisfying.
Minimalist aestheticsThe game has a minimalist, pixel art style and a dynamic, exhilarating music. It uses simple animations and smooth graphics. Although there aren't many options for graphic settings, the game offers fullscreen, borderless and windowed options.
Continuously updatedRUNthegame is still being developed by the developer. On a regular basis, new patterns and environments are added. You'll unlock more patterns and get more platforming action the more you play.
Fun, randomly generated platforming actionRUN is a simple, yet challenging platformer for roguelites that will keep you busy for hours. It can be frustrating to experience the unforgiving game mechanics and frequent death, but that's part of the genre, and not a bug.